
UATDVA350FA11
Sunday, December 11, 2011
Saturday, December 10, 2011
Final Character Texture

Redid the normal map and polypaint after learning a few new tricks. The eyes and jaws have a few basic textures thrown onto them since I didn't get around to UVing them.
Thursday, November 17, 2011
Monday, November 14, 2011
Sven-Blend Shapes Progress

Mostly trying to keep proportions between a simple opening and closing of the jaw. The head itself animates alright, but I'm having trouble doing the same to the teeth without them sliding through space.
Wednesday, November 9, 2011
Sven Base Mesh Revised


Finally completed the UV layout and the new normal map for the mesh with working eyes and jaw (or at least the body). I still need to UV the eyeball and jaw parts. Includes images of both smooth preview and actual low poly.
Monday, November 7, 2011
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